Impressions on HUMANITY - Platformer and Puzzle, GREAT Combination

The next game I want to talk a little bit about is Humanity. Now I'll talk a little bit about the statistics. I also want to give my opinion a little bit. It's the one you're seeing here on the screen. Another thing is that I played the demo. I'm not really going to buy them. I'll talk a little bit about that, I've already talked about it a lot, but I'll also repeat it again at the end. Now the topic I'm talking about is mostly about the mechanics, gameplay, and everything else.

What is the game about?

Basically what you can see here I'm going to play this video is similar to the princess that I was just talking about before this one, that is to say in the sense of going from point A to point B although all of them are practically like that and not dying in the attempt, I mean in this case in the other one you have to move with a scepter here obviously you have to place the markers it has nothing to do with one with the other you simply compare it in the part of as if to place the labels to move from point A to point B just as you can see it is basically as I say it is quite original quite interesting extremely simple graphics but they look good I think that is as if to say the challenge in this type of devices that it is not something as bland as the previous game that I just recorded before this my impression but that as much as it is it is pleasant to see in this case the music helps a lot the characters are like four polygons nothing more but since they are quite far away then and notice that there are many then they really look quite good they are more than four polygons I say it ironically and it's basically just marking the parts in which you can move you do that through your dog that you go there right now we're going to see it in another video in which you go as if to indicate the flow and as you advance you obtain more powers or the dog obtains more powers than a jump double jump and things like that so I passed like four or five levels and this one there what I like about this is that it is a game with a lot of replayability in the sense that they are quite different levels they feel quite different obviously it is the same objective but precisely seeing them from a different perspective in a 3D environment that yes here would be used as who says take advantage of that characteristic of the viewer so it is as I tell you basically I think that is the interesting thing about this type of games in which we can have a different perspective when we are seeing it from a viewer instead of a flat screen since we can rat and what we already know in this type of titles for the rest I really do not have much more to say simply as you advance in levels you unlock new abilities and the idea is always for example to grab these dolls gold or orange so that they have more points, that is to say you have, as they say, an objective, therefore you have to, as they say, follow a pad, it is optional, therefore if you do not grab it you simply have fewer points, it is like fewer stars, the game is quite original

The prices

To finish a little as I say it is quite original I do not have much more so to say is simply try it you can take advantage of a beta there when it comes out and try it a little the same as I always say that is completely my opinion and in this case an opinion more than anything of a consumer see that the titles here in the meta store seem to me the prices are quite high if we compare it for example with games on Steam for $ 25 in a sale I can get triple A games with everything that this entails then here you can make the comparison between a game that is more than all type of phone, that is to say much simpler games and not only that but for much more exclusive stores such as Quest for example Stamin you can install it on any type of PC here you are linked yes or yes to what the metaquest is then nothing will ever add up for me

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We talked about key gameplay aspects and things that could be improved.

- Andrés Cruz

En español

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