Evaluating Mechanics, Gameplay, and Scenarios in Silent Slayer: Vault of the Vampire
Hello, I wanted to recommend the game you're seeing on screen:
Silent Slayer Vault of the Vampire
This one, in which you basically have to interact with your surroundings, specifically with the coffin of the vampire you want to eliminate. It's that simple. Therefore, you have to be very thorough. You have to be very slow. You have to be very precise to do each of the tasks you're seeing on screen. These tasks will obviously vary from vampire to vampire to give it a little more dynamic feel. In my experience, I played the demo, killing 3, although I could have easily killed the third, but I got stuck with the first.
Then you have to start removing the nails. You have to remove some stakes or some wooden blocks that are blocking access to the vampire. Again, you have to be very thorough. I never got to this part, but it would involve cutting the wires you see on screen to finally reach the vampire and stake him. This is the next thing you do. It's really a game that takes advantage of the barrier. interacting a lot with what is your environment, that is to say, it is not a flat game so to speak, but it is a game quite adapted to what the br is but but but I always have something bad to say that would be the duration part you can search on YouTube. As I told you, I did not play it completely therefore, well I can give you up to where I played it, so to speak, my criteria but you can search for the gameplay on YouTube and you will see that it does not last more than 2 hours therefore that is always the bad thing about VR games, I do not agree with what is the price they are placing here with the duration that you are going to get but otherwise it is a game that is worth it, at least in my opinion, to evaluate its mechanics to make games that follow a bit the same guideline as the final is to interact with the scenario in this case it would be specific again to coffins to achieve an objective